📚 About This Game
Ice Maze is an educational game designed to help students learn sentence structure through the Colourful Semantics approach. Players navigate a maze, collecting words in the correct order to build grammatically correct sentences.
🎨 What is Colourful Semantics?
Colourful Semantics is a teaching method that uses colours to help children understand sentence structure:
- WHO (Orange) - The person or thing doing the action
- WHAT DOING (Yellow) - The action or verb
- WHAT (Green) - The object of the action
- WHERE (Blue) - The location
- HOW (Purple) - The manner or way
- WHEN (Brown) - The time
- JOINING (Black) - Connecting words like "the", "a", "in"
⚙️ Game Configuration Options
Before starting, you can customize the game difficulty:
- Starting Stage: Choose from 8 progressive stages (1-8)
- Time Limit: Set challenge level
- 30 seconds - 3.0x score multiplier (+10s per word) 🔥
- 60 seconds - 2.0x score multiplier (+5s per word) ⚡
- 2 minutes - 1.0x score multiplier (standard) ⏱️
- Untimed - 0.5x score multiplier (practice mode) 🎯
- Guard Count (0-5): Moving obstacles (+50 points each at start) 👾
- Wall Trap Count (0-10): Crushing walls (+30 points each at start) 🧱
- Hints: Enable/disable lightbulb hints (+100 points if disabled) 💡
🎮 How to Play
- Desktop: Use arrow keys or WASD to move
- Mobile/Tablet: Tap directional buttons on screen
- Goal: Collect words in the correct order to build the target sentence
- Avoid: Guards (red) and crushing walls (blue)
- Lives: You start with 5 lives. Wrong word? Back to start, lose 1 life!
- Hints: If enabled, walk over the lightbulb (💡) to see the next word flash
� Scoring System
- Base Points: 50 points per correct word
- Time Bonus: Extra points for completing quickly
- Difficulty Bonuses:
- Guards: +50 points each (awarded at start)
- Wall Traps: +30 points each (awarded at start)
- Hints Disabled: +100 points (awarded at start)
- Score Multipliers: Based on time limit chosen (see above)
� The 8 Stages
- Stage 1: Sentence Sparks - WHO + WHAT DOING (e.g., "The boy runs")
- Stage 2: Action Builders - WHO + WHAT DOING + WHAT (e.g., "The boy kicks the ball")
- Stage 3: Scene Setters - Add WHERE (e.g., "The boy kicks the ball in the garden")
- Stage 4: Detail Boosters - Add HOW (e.g., "The boy kicks the ball in the garden hard")
- Stage 5: Time Travellers - Add WHEN (e.g., "The boy kicks the ball in the garden hard today")
- Stage 6: Story Expanders - Longer sentences with all elements
- Stage 7: Meaning Makers - Complex sentences with multiple clauses
- Stage 8: Confident Communicators - Advanced sentence structures
🎯 Learning Objectives
- Understanding sentence structure and word order
- Recognizing semantic roles of words
- Building grammatically correct sentences
- Developing reading comprehension skills
- Improving vocabulary and language awareness
💡 Tips for Teachers
- Start Simple: Begin with 0 guards, 0 traps, and hints enabled for new learners
- Gradual Challenge: Increase difficulty as students master sentence structure
- Time Pressure: Use shorter time limits for advanced students to build fluency
- Discuss Mistakes: Use incorrect attempts as teaching moments
- Celebrate Success: Acknowledge progress through the stages
💻 Free & Open Source
This project is free and open source! You can have a look at the source code, it won't bite.
https://github.com/jamesabela/icemaze
You can also learn more about Vibe coding by reading my book and you can also read my Gamification book too.
👩🏫 Interested in Teaching Vocab?
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